This digital (Google) end of the year test prep escape room game is the most fun way to review the 3rd grade reading standards while encouraging critical thinking and problem solving! It can be used live in the classroom or via distance learning. In this escape, students will compete individually or as a group to beat the clock and escape Planet Emoji!
This team escape challenge is great for teams of 4-6 students, up to 8 teams. The best thing is, you don't have to prepare envelopes for every single team. This activity was created to be much easier to prep than the traditional class escape challenge. You will use far less paper and far fewer envelopes than other challenges.
Estimated time for this escape: 60 minutes
During this game, they will practice:
★Point of View
★Figurative Language (similes and metaphors)
Scenario: You and your classmates were headed on a simple field trip to Mars when something went terribly wrong. The best you can tell, your ship entered a wormhole that took you to a totally different galaxy. Your ship lands on a planet unlike anything you’ve ever seen before. You’re greeted by the inhabitants of the planet: emojis! After a lot of convincing, the Emoji Queen agrees to allow one team to use her ship to return home to Earth. You and your classmates are about to embark on a race to solve the puzzles and clues that the emojis throw at you. Only one team will make it off of Planet Emoji. Will it be yours?
Don't bore your students with worksheets for test prep - let them ESCAPE PLANET EMOJI!